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雷Tristan

Video Games Developer

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Wolf3D

Hi!!

In 2010, during my 1st year in EPITECH, i make a remix of the 1st game FPS (First Person Shooter), "Wolfenstein 3D".

To make it, i used the "raycasting" method, to be simple, the purpose is to look for each pixel if there are a wall, and to display it.

In this labyrinth, we can move (...) and (if you want...) to hurt against the wall.

Enjoy.

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Wolf3D
Wolf3D
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